Fallout fans will need no reminding that Perlman provided scene-setting narration for Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 76 and Fallout Tactics, as well as having character ...
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Todd Howard Reveals Why He Thinks Fallout 4's Divisive Dialogue System 'Really Did Not Resonate'
Now, in a new interview with GQ (the one where he reveals The Elder Scrolls 6 is still some way away ), Bethesda development chief Todd Howard singled out Fallout 4’s dialogue system as something from ...
Bethesda boss Todd Howard understands that Fallout 4's dialogue system didn't hit right, but he teases some big plans for the series' future.
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