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Unreal Engine 5.2 is getting too real
Epic Games previewed Unreal Engine 5.2, showcasing stunning realism with 71 million-polygon Rivian truck renders, new Substrate material framework for layered reflections, and procedural generation ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
TL;DR: Unreal Engine 5 revolutionized game development with advanced technologies like Lumen and Nanite, but many UE5-powered games in 2025 face performance and optimization issues across platforms.
Battlefield 6’s reliance on the Frostbite engine is rooted in both technical capabilities and practical development considerations. Frostbite has been under continuous development at DICE for over a ...
VALORANT is entering its Unreal Engine 5 Era. / Riot Games; Unreal Engine via Website Since Patch 11.02 applies its effects broadly across the entire Agent pool, it won't result in any particular ...
It’s no secret that Epic Games’ Unreal Engine is ubiquitous. Between its potential for powerful technical features and ease of use, it’s become a very appealing tool for game developers. It’s why it’s ...
If you’re a game developer or animator, chances are you frequent sites like the Unreal Engine Marketplace, Quixel, ArtStation Marketplace and Sketchfab Store. The days of buying assets from each of ...
Epic Games has launched Fab, a new unified content marketplace that enables developers to access a wide range of digital assets from a single online market. Fab is a one-stop destination where ...
GameSpot may get a commission from retail offers. Seemingly out of nowhere, Microsoft announced a major shakeup for its flagship Halo series in early October 2024. The series steward 343 Industries is ...
Armed with a bold new vision for the future, 343 Industries has changed its name to Halo Studios. This swap comes at a pivotal point for the group, as the team has now become a game studio first and ...
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