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Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
The Elder Scrolls IV: Oblivion is one of two leaked remasters said to be in the works at Bethesda and Virtuos. Alongside the ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
And while it helped establish the modern Western RPG template, it also, sadly, helped kickstart how microtransactions would ...
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