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Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
Director Guillaume Brochu admitted that the undoubtedly successful Clair Obscur: Expedition 33 might not have been born if ...
Expedition 33 developer Sandfall Interactive was formed after the game's director was bored at his job at Ubisoft. He started ...
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...
Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Game director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.
Expedition 33's heartwarming indie origin is key to its success, thanks to a close-knit team with each member driven by ...
Expedition 33 is the best rated game of the year and is already in contention for Game of the Year. So where's the DLC?
Expedition 33 is a stunning work of art that fixed my turn-based issues and allowed me to experience what may in fact be one ...
The Elder Scrolls IV: Oblivion Remastered is the third-best-selling game of the year in the US. The only games to sell more ...